OPENING:

10th of November

SCHEDULE: (time in CET)
Starting in Kara Agora virtual space – http://bit.ly/karaagora
19:00 – 19:10 – Information about the project
19:10 – 19:30 – Presentations from each of 4 groups of participants

Visiting virtual spaces made by participants:
19:30 – amaze to go – https://bit.ly/amazetogo
19:45 – aWaiting – https://bit.ly/awatingspace
20:00 – Pantone 747XR- https://bit.ly/pantone747xr
20:15 – Geovore – https://bit.ly/geovore

 

About the workshop

The aim of the workshop is to enable various groups of 3D modellers and animators, artists, designers, scientists, researchers, futurologists, curators and creative writers guided by mentors to create speculative design artefacts, VR spaces or other productions that have a speculative design characteristic and that deal with one of the scientific traits predefined in the call.  As our sense of intimacy is different in technological mediated spaces, these virtual spaces are changing the concept of presence and they are becoming our new type of comfort zones. In these spaces we can try out new forms of interaction that can lead to empathy or alienation. During our workshop, together with the participants and mentors we aim to try out those formats that can enhance the sense of solidarity in virtual spaces and can reframe human exchange types. The outputs (virtual spaces, interaction types, extended concepts) will be exhibited in Mozilla Hubs at Kara Agora Center between 10-30 November.

 

The importance of solidarity in envisioning the future

The workshop is taking place in the frame of Kara Agora online participatory centre of arts and education and is funded by European Cultural Foundation’s Solidarity Grant. In the frame of the workshop we encourage our participants to imagine new functional virtual spaces that can offer new services  and also new types of affect and sensations to the participants. With the four types of research topics we aim to offer a framework to think about and imagine the future. In the second part of the workshop, when participants will create their own speculative playrooms, will be also highly important to envision a future where solidarity is constantly present and “residents” of various analogue and digital places are supporting each other. We highly encourage the participants of the worksop to create spaces that enable new ways for empathy by offering experiences or services that are carefully designed for underrepresented groups as well. 

 

The program is composed of three stages:

1. Workshop and matchmaking seminarium. Here the selected participants will get to know each other a little bit and they will also learn more about the mentors by attending their workshops. At the matchmaking seminarium the selected 12 participants will form 4 groups with the help of the organizers and together with 1 mentor they will start their research period.

2. Research period: Throughout this period the groups can learn more about the proposed subject. They will have a selected bibliography, but original research is also encouraged. It is important that in this period the group members have to consult with each other and the organizers are also happy to take part in these discussions.

3. Designing the speculative playrooms: in this period the participants are building up the imagined speculative spaces in Mozilla Hubs where the visitors can try out the ideas developed during the research period.

 

TIMELINE

1 October – 15 October: Workshop

1 October: Presentation of the participants + introduction to the speculative playrooms +1 workshop about speculative design methods. 

3, 6, 8, 10, 13 October: Max 1,5 hour One workshop about Mozilla Hubs (max 1,5 hours) and four workshops on research topics

15 October: Matchmaking seminarium+guidelines  for creating the project (enhancing solidarity etc.)+introduction of the speculative playrooms concept.

19-25 October: Research period: the teams composed of 3 participants together with the selected topic’s mentor will define their directions and methodologies; they can research, read, consult etc. about what and how to design, create. The production phase can also start during this week.

26 October – 1 November: Production period where the creators are adapting their ideas into speculative playrooms.

 

10-30 November: Exhibition

10 November – 30 November: the exhibition of speculative playrooms is open: the teams have to make each week an open session where they could tell visitors about their project.

 

Structure of the workshop:

In the kick-off meeting, the selected participants will e-meet on Zoom. They will have a short get-together where everyone is offered a short presentation time, and then one of the mentors will hold a 1 hour workshop/presentation.

On the 18th of October we will facilitate the matchmaking (according to the chosen subject, field of interest etc.)

For the research period we will offer a bibliography for the artists (that will be compiled with the help of the invited mentors) 

Areas of expertise of the mentors

1. Future of Environment

2. Future of Food

3. Future of Money

4. Metaverse

 

Roles:

The selected 12 participants will be grouped into 4 groups, and in each group there all three of the below roles should be fulfilled:: 

1. 3D modelling and animation 

2. Artist (contemporary / digital / conceptual art)

3. Scientist / Researcher / Futurologist / Curator / Creative writer

 

The selected participants are required to participate in all presentations, workshops, and discussions, both in the workshop part and the creation part.

The participants will receive a one time fee of 250 Euro.

 

FAQ

What is Kara Agora? Please click on the term.

What are Speculative playrooms? Please click on the term.

What is Mozilla Hubs? Please click on the term.

 

What is an expected output in the R&D period of this program? 

Examples:

New type of virtual spaces that have a function;

Interaction concepts that can be tried out in Mozilla Hubs;

Visual spaces that present the concept of a group and allow the participants to experience/roleplay the concept.